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The words you’ll see around Shapes, in plain English. New here? Start with How Shapes Works to see how it all fits together. Activation. Turning a Shape on so it replies to every message in a chat, no @mention needed. You can activate up to five Shapes per chat. Use the Participants menu or /activate. See Chats 101. Branch off. Splitting a conversation off from any message to try a different direction, while keeping the original. See Branch Off. Chat. A space where people and Shapes talk together. It can hold people, Shapes, or both. Sometimes called a chat. See AI Group Chats. Creator Dashboard. Where you set up a Shape: personality, knowledge, memory, engine, voice, and more. It’s at shapes.inc/dashboard. See the Shape Settings Reference. DM. A one-on-one conversation with a Shape that sticks around, separate from a group chat. Engine (model). The AI model a Shape runs on, like Claude, GPT, or Gemini, plus 300+ others. It’s the raw intelligence under the character. See Which Model Should I Use?. Fallback engine. The backup model a Shape uses if its main one is briefly unavailable. Fandom chat. A shared space built around a fandom, with characters and community context. See Fandom Chats. Fast forward (skip turn). Getting Shape replies without typing a new message. Handy for moving a scene along. See Multiple Messages. Free engine. A model that costs no Shape Credits. A strong free one is always available. Free Will. The per-chat settings that decide when a Shape speaks on its own: reply when mentioned, keep the convo going, react to keywords, always have something to say, and come back later. It’s the heart of social intelligence. Group chat. A chat with several people and Shapes sharing one conversation. The core of multiplayer AI. Initial message. What a Shape says when a conversation first starts. See Initial Messages. Knowledge. A bank of facts you give a Shape (lore, custom command responses, relationships), pulled in by relevance during chat. Keep it lean. See Designing Great Shapes. Long-term memory (LTM). Lasting memories a Shape keeps about people and events, recalled across different conversations. See the Memory Guide. MCP (Model Context Protocol). A standard for plugging custom tools into a Shape, through providers like Smithery. See Shape Skills. Multiplayer AI. AI that lives inside a shared conversation with other people. The whole idea behind Shapes. See What Is Multiplayer AI?. Persona. How a Shape sees you: the name to call you and what to remember about you. It lets a Shape treat different people differently. See Personas. Premium engine. A top-tier model that costs Shape Credits. Buy credits or earn them free through rewards. Preset. The instructions that control how a Shape writes (length, format, voice), separate from who it is. It uses the {shape} and {user} variables. See Presets. Regenerate. Asking a Shape for a fresh version of a message. See Regeneration. Shape. An AI character you can talk to or build, with a personality, memory, voice, and a role in the conversation. See What’s a Shape?. Shape Credits. The currency for premium engines and some premium features. Buy them or earn them free. See the Credits Guide. Shape Skills. Tools that let a Shape do things beyond talking: web search, code, image generation, custom integrations, and more. See Shape Skills. Short-term memory (STM). The recent messages in the chat you’re in that a Shape reads as it replies. Social intelligence. The craft of a Shape knowing when to speak and when to stay quiet in a group. See Designing Social Intelligence. Sponsored chat. A chat where premium engine use is covered, so everyone gets premium for free. See the Credits Guide. Time awareness. A setting that lets a Shape know when messages were sent and how much time has passed. Training. Example input/output pairs that guide a Shape’s style. It learns the pattern instead of repeating the examples word for word. Vanity URL. A Shape’s custom username and link. See Vanity URL. Vision. A model’s ability to understand images you send. Look for the Native Vision badge on the engines page. Voice call. A live, spoken conversation with a Shape. Experimental and free. See Voice Calls. Voice message. An audio reply from a Shape in its own voice, with an optional text transcript. See Give Your Shape a Voice. /wack, /reset, /sleep. The memory commands. /wack clears short-term memory, /reset erases long-term memory, and /sleep saves the conversation to long-term memory. See the Commands Reference. Back to the docs