The five chapters
1 · Create your Shape
Turn an idea into a real Shape. Name it, give it a one-line soul, and bring it to life.
2 · Give it a personality
The craft of a character: voice, backstory, quirks, and boundaries that make it feel like someone.
3 · Make it smart
Memory so it remembers you, the right model to run on, and skills it can actually use.
4 · Make it social
The thing only Shapes does well: knowing when to talk and when to listen in a group.
5 · Share it and grow
Publish it, help people find it, and keep making it better.
Before you start
You don’t need any of this to begin. A name and one good sentence are enough to create a Shape and start talking. Everything else is here for when you want to go further. When you’re ready, two pages do a lot of heavy lifting alongside the chapters: Prompt Engineering for writing fields that work, and the Showcase for complete configs you can copy and tweak.Start Chapter 1
Create your first Shape.

